![]() Sunshine’s most obvious difference to other Mario titles is the inclusion of F.L.U.D.D., a water pack that sits on Mario’s back, enabling him to clean the goo that covers Isle Delfino and expands his range of movement. The latter title would later be a major influence on Super Mario Galaxy. Shigeru Miyamoto, one of Sunshine’s producers, revealed two of these ideas in a 2006 interview with IGN – Super Mario 64 2 was supposedly being made for the Nintendo 64DD, and would have featured Luigi as a playable character, while a GameCube video demo known as Mario 128 was also floated as a successor. The idea of a sequel to Mario 64 had been floated ever since its release. Here’s a look at the creation of the strangest entry in the Mario canon, whose legacy since its 2002 release has been subject to much deliberation. Super Mario Sunshine has long been known as the black sheep of the Mario family – it was maligned by many for being too different, and those expecting a similar follow-up to Mario 64 were surprised.
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